Showing posts with label Daemons of Chaos. Show all posts
Showing posts with label Daemons of Chaos. Show all posts

Tuesday, 1 April 2014

What a Week!

Well that was unexpected, everything went tits up at work with deadlines popping up everywhere meaning most of my social life for this week has gone out of the window (boo!). It also means I've made no progress with my Nids and at the moment sits with a cabinet full of grey plastic waiting for the moment to prime everything with the Skeleton Bone Spray!

I did manage to test one Gaunt with the Army Painter Strong Tone and after drying for 24 hours it looks to have dried pretty darn good. As expected I need to use the Anti-Shine Matt Varnish over the top as it's rather bright and shiny at the moment. I think my plan this week, as the mrs is working nights again, is to get alot of the Gaunts and Warriors that are primed all painted up and ready for painting on dip.

Then I can do another batch of dipping in one night and have the starts of a finished army already. I've still got to base all the models after painting but I think, especially for the smaller troops, I'll be doing a very basic base and paint scheme while focusing on the larger models for details on the models/more detailed basing.

Now the clocks have gone forward and the nights are lighter I can do quite a bit of priming in the evening, hooray! Well once the weather has decided whether it wants to be dry or raining/foggy. Once I get the majority of the troops done I can get them packed away in a carry case so I can focus on building/painting the larger monsters to fill the display cabinet.

I did participate in the NAG Fantasy Tournament a couple of Sundays back now. I didn't fare the greatest (3rd from last) but it was such a fun day. First game I played James in a Beastmen vs Wood Elves affair, I won the roll and chose to use the Beastmen however I didn't realise the shooting prowess of the Wood Elves and those pesky bowmen of the forest had shot the majority of my Combat-orientated army off the table before I could get across. Also who's idea was it not to give the Ghorgon no armour save what so ever?

Second game I got to try out the new Dwarves against a Skaven list manned by Martin which I was really looking forward to. I absolutely loved this army and the new units including the Gyrobomber that in one turn almost wiped out the Hell Pit Abomination in one turn. I used the Gyrocopter to great use too flying right up to a Stormvermin unit and almost covering the whole thing with a Flame Template. There were a lot of crispy-fried Skaven after the template lifted. I did win but after initial thoughts by both of us of a 20-0 win my inability to completely wipe out a unit meant it was a 16-4 victory instead. Not too bad for the new Dwarves but I'm holding off any urge I have for a stuntie army.

Finally it was Daemons vs Lizardmen against another James. I wasn't fussed on which army I got to use having both of these sitting in a cabinet at home and yet to be able to field them. James won the roll and chose the Daemons so I finally got to try the Lizardmen. My first turn the Salamanders moved forward and both flame breaths rolled a 8 on the distance and covered the Plaguebearers Units. 26 hits, 20 wounds and 16 dead on the first turn....that was an amazing thing from the Salamanders who then spent the rest of the game in close combat with the Beasts of Nurgle. Unfortunately the Salamanders were really only the one thing which did well as the Bloodcrushers one hit killing blowed by Scar Vet on Cold One and my Skinks were wiped out before they even got to hit back by Chariots with a ridiculous amount of impact hits.

So yeah not the greatest in games across the board but some very enjoyable games none-the-less. There is talk of a 4-Player Triumph and Treachery game a week on Sunday which I've been invited for. I think I'll give either my Lizardmen or Empire a run out for that game which should be a great laugh for the day.

Stayed tuned later in the week for more updates on the Nids.

Wednesday, 26 February 2014

Sunday's - Not So Much Of a Game - Report


So Sunday I was meant to be facing Dave's Daemons in helping sorting out little battles for a Campaign with a Wargames club in Swindon. I had a pretty standard 1,000pts of my Ogres lined up on the table ready for battle. My list looked like this;

  • Level 1 Firebelly
  • 5 x Ironguts
  • 6 x Ogres (w/ Ironfists)
  • 4 x Leadbelchers
  • 2 x Mournfang (Heavy Armour, Ironfists)
  • 1 x Ironblaster
My objective for this small mission was to get at least one unit off the opposite short table while the Daemons ambushed on a randomly selected side of the board. Unfortunately though Dave had injured himself before the game and he had to head home, completely understandable because let's be honest your health is more important that a few toy soldiers...

So James (who I faced in the Tourney a few weeks back) took over but the game was pretty much over before it began. The Mournfang deployed completely away from the Daemons and basically marched all the way down the table without any of the Daemons having a chance of catching them. We knew the game was going to be over pretty quickly but it was a bit dissapointing it finished that quick.

My bad-luck with cannons in Fantasy continued as my Ironblaster decided to explode and destroy itself in the first shooting phase! I cannont remember ever landing a decent shot with any of my cannons (Ogres or Empire).

So my trip out to Blyth was pretty short on Sunday, it wasn't all too bad though as I ended up picking up a box of Plastic Soldier Company (PSC) Germany Heavy Weapons for my Volksgrenadier list and a lone PSC StuG G to fill out my StuG G platoon. Having my day cut short I spent Sunday assembling the StuG G, it was a little more fiddly to the Open Fire StuGs but for the cost it's definitely worth it.

This week and hopefully most of the weekend I'm going to continue to power through the rest of my Volksgrenadier Company infantry and then I can make a start on the Pak 40s and Flak43s, once they're all built and made the next purchases can be made and I'm hoping by the end of March the whole of my Volks army will be finished and fully painted! That's the plan anyway.

Also it was awesome to be mentioned in the BlogExchange at Faeit 212! It's a great blog with the latest GW News and Rumours but I'm sure most of you know who they are anyway.

Until next time, keep on reading!

Chalmers


Wednesday, 19 February 2014

Next Game

So while I've been busy painting and sorting out my Flames of War army it doesn't mean Fantasy has taken a back step. Sunday I've got two 1,000 point games to help David in his WFB campaign that he's participating in with Swindon Wargames club. So I gave Dave a list of Armies I could field at 1,000pts (Lizardmen, Empire or Ogres) and he chose the Ogres with the following rules for the day.

Sunday 23rd February - Ogres - 1000 points - two games.
First game is an attack from Chaos Demons while your travelling along a road, center table, length ways.

You throw a D3 for the number of artillery dice inches your units get on table. Game ends when you have a unit leave the far edge or Turn 6.

Second your defending a village on your table edge. Game ends turn 6.
Should be good I've never done a 1,000pts for Ogres before but looking at the different options I'm sure I'll be able to get something decent against his Chaos Daemons. I know for a fact my general is going to be the Firebelly and I'll be sure to have some Ironguts, Ogres, Leadbelchers and Mournfang. That should probably drop me bang on the 1K mark.

I know I've never shown my Ogres, so here's the only pics I have on my phone for them. I'm going to be getting the girlfriend's new Digital SLR Camera out this weekend and have a play around to get photographing everything properly. So anyway here's Murlag-Burl's Mountain Dwellers.

Firebelly
Ironguts
Ogre Bulls
Leadbelchers (Mournfang in the back)

Friday, 7 February 2014

NAG Tourne

A-Hoy-Hoy fellow readers, I've been rather busy the past couple of weeks working on the same database day in and day out at work which has sucked all life out of me...but I'm back and better than ever! So what have I been up to in the past couple of weeks then?

Well the Lizardmen army is slowly beginning to grow into a huge force, after winning two metal Salamanders and four metal Terradons on eBay for the paltry sum of £10 I've got them fully stripped, broken down and reassembled ready for priming. One of the Terradons has a huge hole where the metal body and wing would not meet up so I'll be venturing into my first forays of green stuff, granted it's just to fill a hole but you've got to start somewhere right? The first unit of Skink skirmishes have been finished, bar finishing off the basing.

The Skinks Are Coming!!!


So yeah they've got a pretty basic paint scheme going but they look pretty effective as a group, really need to get the camera set up rather than relying on the iPhone. I've started making a start on the Cold One Calvary I've got as well. I know they're not the grestest units for Lizardmen but they're already primed, and I love the idea of Lizardmen riding Cold Ones, first tester model came out okay after doing a basecoat of Death World Forest and then bringing the green colour up using multiple heavy washes of Athonian Camoshade.

Apart from that I've participated in my first tourne! The gaming club up in Blyth, NAG held their quarterly Fantasy tournament and this time around we used the Swedish Comp rules, which I've got to admit was a bugger to compile a list from for Ogres. Basically it's a 2400pts Army, then you have a score of 300, for each unit and size of unit there's a specific deduction eg -10 for Lore of Death on a Slaughtermaster, after all the subtractions you then divide the score by 10 and you've got your comp score. For some armies it's alot easier than others and for the Ogres almost everything is comped quite highly, meaning I was struggling to get between the 8-14 score that was required. After dropping the Lore of Death for Beasts I managed a 10 list which I took last Sunday. The list was as followed;


+ Lords + (388pts) 

Slaughtermaster
Ironfists, Lore of Beasts, Wizard Level 4
Magic Items - Armour of Destiny, Staff of Sorcery, The Other Trickster's Shard

+ Heroes + (535pts) 

Bruiser
Battle Standard Bearer, Heavy Armour
Magic Items and Big Names - Enchanted Shield, Talisman of Preservation

Bruiser      
Great Weapon, Light Armour
Magic Items and Big Names - Armour of Silvered Steel,Ironcurse Icon

Butcher     
Lore of the Great Maw, Wizard Level 2
Magic Items - Dispel Scroll, Ruby Ring of Ruin

+ Core + (698pts)

Gnoblars             
Gnoblar Trappers, 40x Gnoblars

Ironguts
Bellower, 7x Ironguts
Standard Bearer - Standard of Discipline

Ogres
Bellower, Ironfists, 7x Ogres
Standard Bearer - Look-out Gnoblar (Look-out Gnoblar (AB-32))

+ Special + (587pts)

Leadbelchers
Bellower, 5x Leadbelchers

Mournfang Cavalry     

Bellower, Heavy Armour, Ironfists, 4x Ogre
Standard Bearer - Dragonhide Banner

Sabretusk Pack

Sabretusk Pack

+ Rare + (170pts)

Ironblaster


So a pretty standard list which probably explains the 10 for the score for the list, however it was using things I already had so I didn't really have a chance to try something fluffy and less comped. So the games themselves... Won 1, Lost 1, Drew 1. Which for my first tournament/proper day of constant gaming I'm happy with.

GAME 1 - vs. Warriors of Chaos

In the first game I faced Martin(Sorry if I've got your name completely wrong!) and his Nurgle Warriors of Chaos. Along with the normal Warriors and a huge block of Marauders was two units of Skullcrushers, a Daemon Prince and two units of four trolls. Thankfully I got the first turn and used my Leadbelchers to take out one of the Trolls which in turn panicked the unit off the table. My Sabertusks did their usual run up the board to distract and one of them blocked off a full Troll and Dogs unit. Suprisingly the two units only managed a single wound and the Sabertusk ran away while the other Tusk stayed on the board the whole game being completely ignored and just running around aimlessly. The Mournfang showed their worth smashing through the other Troll and dog unit and overunning just two inches short of the Skullcrushers which meant next turn they were charged by both them and the Daemon Prince.

After the combat the Daemon Prince was left with two wounds and though the Mournfang lost and combat and were overran it meant both the DP and Skullcrushers were completely isolated in the corner of the table for the rest of the battle. The Ironguts and Ogres marched forward and chomped through the Warriors while the Gnoblar trappers stayed on the flank of the Ogres which meant the Marauders (who had been kept in the same place with the The Curse of Anraheir most of the game) couldn't side charge the Ogres. The Ironblaster did what he does best and fired through the ranks of the Warriors and the Leadbelchers were overan by the other unit of Skullcrushers again keeping them away from the rest of the battle.

As the time limit expired we totted up the totals and I had won by about 200 victory points giving me a 11-9 victory, however comp score difference was added to the total which ended up evening out the score and making it a 10-10 draw. Was a really enjoyable game and was my first experience of the Warriors of Chaos. The mark of Nurgle really screws around with combat with a -1 to hit all the time. I think, with it being my first game, I was definitely a bit more defensive than I should've been and it took a good few turns before combat occured which probably cost me dearly. I should've just done the traditional Ogre march and crush tactics rather than worry about being charged myself.

GAME 2 - vs. The Empire

Up next was a game against Jim and his Empire list. I was well and truly wiped off the table in this game with a 20-0 loss. Jim had a great list of Artillery (well they're Empire duh!) and the Lore of Metal which just tore shreds through my army. It started well with the Mourfang just ripping through his Demigryph Knights in the first turn. However with not really knowing the knowledge of the Lore of Metal spells I tried to dispel the wrong ones and it meant the more devastating spells tore apart of my units, buffed his and generally just outplayed the Ogres at every turn. So I thought I'd try and give him some artillery for good measure but I rolled a misfire first turn and it couldn't fire until Turn 3. His cannon took that opportunity to smash my Ironblaster to pieces before it could fire again, at least I thankfully took out the Helblaster before he could use it with the Flock of Doom.

After that it was fighting a lost cause, marching the two units up into his main forces I knew I would be outnumbered and soon experienced it with being charged in the flank, rear and front with horses, swords, halberds and everything else. Despite the Ogres putting up a valiant smash and stomp assault the numbers were too much and both units were over run. With only my Gnoblars and three Leadbelchers left on the table I conceded after being well and truly out tacticed and magiced (making up words now).


GAME 3 - vs. Daemons of Chaos


Finally was the game against fellow James' Tzeentch Lore-focused Daemons of Chaos. This was the funniest game I've played in my short venture of Warhammer Fantasy. Firstly the amount of casters that he had in the army was ridiculous and basically gave him the full spell list from the Lore of Tzeentch and Lore of Metal. Each channel attempt had him rolling 7-8 dice a time. 

So basically James sat back on his edge allowing me to march forwards, his Skull Cannon and my Ironblaster seemed to have a game of being the most friendly artillery you could find and almost offered each other to blow them up, unfortunately for me it was the Skull Cannon who finally found it’s mark and wiped the Ironblaster out. The Mournfang continued their rampage, which was a theme for the whole of the tournament and cleared out the harpies on the left, ran into the Skullcrushers and then overran into the unit of Pink Horrors behind them. The Ogres despite, being chaff blocked by flamers and furies, finally got through and ran into a unit of Bloodletters and wiped the full unit bar one. The Ironguts lined up their charge for the next turn and the Leadbelchers even marched forward. As was the theme of the game as a laugh the Gnoblars marched forced and charged a unit of Pink Horrors and being a 10-wide horde managed to win the combat much to the amusement of both of us. I wasn’t really expecting the Gnoblars to do much but they’ve definitely been a worthwhile investment for just 125 points!

Then the most annoying/funniest thing happened three times in row, despite James throwing 6 dice and most spells and not miscasting I threw three dice on a spell, three turns in a row and miscast every single time! Thankfully the Slaughtermaster and unit was decimated and despite rolling either 5-6 every time with the S10 hits I only cause a couple of wounds on the full unit and even wiped out one of his units that was in combat with! It’s got to be one of the unluckiest but funniest things I’ve had happen and I think James was frustrated that despite all of the miscasts I still had a full unit of Ogres running towards his units at the back of the table.

After finishing turn 5 and the tide of the battle very much in my favour James called it as a 20-0 to me, I don’t think it would’ve been that dominant if we had totted up all the totals and point costs. Also taking into consideration both his screamer units were on my side of the board but away from the battle, I think I was lucky to have the 20-0 but it was definitely a dominant display by the Ogres against the Daemons. The total randomness that happens with the Daemonic Instability can sometimes be laughable and also makes you feel a little sorry for the player.

After a full days gaming and three games I ended up finishing 7th out of 16! Not too shabby for my first ever tournament and was such a good experience against three very friendly players. I’m not sure how but I also won Best Sportsmanship! Thanks to Jim, James and Craig for all voting for me, it was great to play all three. At the end we were talking about sorting out a tourney for Feb/March time and the talk is about possibly doing 1500pts but the armies are already on the table and we get assigned a random table/army meaning you cannot tailor the armies to yourself and you have to learn how to play possibly an entire new army. Sounds really cool and I’ll definitely be up for it! It was nice to hear from a few of the guys that they read the blog, least it's getting some readership!

So yeah, two weeks and it’s been bloody busy but great fun at the same time! Now to focus on getting the Lizardmen painted up and hopefully at some point this blasted weather will hold up enough to get some priming done!