We rolled for point defence and had to cut down the distances of the 3 objectives due to playing on a 4' x 4' board for the 500pts. We used three of my 15mm StuGs as objective markers (really need to build some 28mm WW2 objective markers now) and I had my lieutenant, a regular squad and Zis-3 defending the far right objective, left the middle objective free and defended the left hand objective with a Medium Mortar, AT Rifle and Sniper team. I left an inexperienced squad and regular squad in reserve to bring on from turn three depending on where Jim's reserves came on. My regular squad I brought on easily on the left to support the weapon teams, but my Inexperienced squad refused to come on (needing a 6 on two dice) until turn 6 where they rushed the middle objective and reclaimed it from a two man Brit team left taking that objective.
Zis-3 and Lieutenant Defend The Motherland |
Regular Squad Defends the Left Objective |
Pinned Squads with Reinforcements Coming On |
Pesky Heavy Mortar Wouldn't Die |
The Brit Vet Squad Moments Before They Were Killed by the Zis-3 |
As the game ended I held one objective, Jim held one and we were contesting the other. A draw. Not bad for our first league game. Jim took more points than me, I learned killing vets are a tough job to do and can see why the majority of people use vets in comp lists. Going from killing people on half of the dice rolls (4+) for my Soviets to killing them on a 1/3 of dice rolls (5+) for Jims really makes a different. Sure I can hit them easily enough to cause a pin but trying to kill the buggers well that's a different thing. Thankfully the Zis-3 luckily landed a shell straight on the Vet squad coming up the right. The +2 Pen really helps against Vets as you're then killing them on 3+, alot better!
I ranged in on his heavy mortar knocking it down to one man, but then my Medium Mortar couldn't finish it off for the full game, to the point the Heavy Mortar took a pot shot on my Lieutenant (needing a 6+ to range in) and managed it in the very last turn! This left the contested objective on the right was now easily in Jim's control. It was a great game but I cannot wait to attack in a scenario with prep bombardment! Jim went onto play a second league game against Dom's Italians and managed a marginal victory so leads with 4 points. We've already had a couple of extra guys sign up and another couple are showing interest, hopefully we can have even more people join!
So the progress of my Japanese for Bolt Action has been halted for a bit, I was burning myself out doing the same paint scheme over and over! I want to get them finished soon (just 10 men and the weapon teams left) but I needed a bit of time away from them to not get completely bored.
In light of this I've been painting my Infinity Combined Army! I've got another couple of training games with my Morat on Sunday going to be taking 250pts with me so I'm really looking forward to that. I really enjoyed my training game against Mike in June so looking forward to learning the more advanced rules on Sunday. I should be having a couple of games so hopefully I can learn from the first game and then implement it in the second game. Earlier this week I had the Yaogat box set delivered and I've built them along with my Morat Vanguard Boxset. I'm waiting for my bases to be delivered from Element Games which should be tomorrow so I can base everything on the bases and get them all primed grey for Sunday.
So far I've finished two of the Morat Vanguard with Combi Rifles and almost finished the big Suryat beast and got another Vanguard with Combi Rifle as a WIP. I'm not the greatest painter and still learning but I really enjoyed painting these guys. Hopefully once they're all finished and completed and look uniformed together they'll look ok for tabletop. I'm hoping with the others being primed I might be able to make some more progress on them but it all depends on time and whether the weather holds out.